
Vitality
Monsters have +20-90% health
Effect
Monsters have +20-90% health.
Reward bonus: +0.5% quantity, +0.25% experience per point.
Prefix: the monsters or the guardian get stronger.
Roll weight 100; on keys of tier 1 or higher.
Modifier tiers
The tier follows from the value; keys of tier 1-5 roll I-III, keys of tier 6-10 roll I-IV, keys of tier 11-15 roll II-V.
| Tier | Value | Raises the bonus caps |
|---|---|---|
| I | 20-30 | |
| II | 35-45 | |
| III | 50-60 | |
| IV | 65-75 | caps +8/+8/+6 |
| V | 80-90 | caps +16/+16/+12 |